Skyrim Room


I was going through my old files, looking for my old environments to see what I could resurrect for usage in various scenes. I ran into this room I put together from assets I ported from Skyrim, and figured I might as well share it. There are a couple of options to turn on/off some of the diegetic lights, just search for "proxy" in the outliner and check the properties of those objects. This was never really made for anyone except me, but I took a moment to clean it up and change around things people wouldn't really need. Everything is linked to the main room from a separate assets file, so if you're just looking for stuff to build rooms from and don't need my ready-made thing, check out the "Skyrim assets.blend" in the assets directory.

If you enjoy it, please support me on Patreon and feel free to follow me on Twitter.


  • Undocumented diegetic lights you can turn on and off if you can figure it out
  • A bunch of ready-to-use skyrim assets you can easily link into your scenes


If you run into any issues, please feel free to contact me on Discord @ zixaphir#1893 or Twitter.


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Filename Downloads Created Filesize
  Skyrim-based_room.7z   3546 2020-01-28 08:18:52 216.6 MB
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Thumbnail image for Skyrim Room
Getting rid of Pink Models in Blender
Pink models are, similar to how it is in game engines, a sign that Blender is unable to find some textures. A common issue with downloaded files, and relatively easy to fix.

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