Description
Here’s a port of the Afterlife from Cyberpunk 2077. Most of the objects in the map were placed via a script, using object data from CP77’s streaming sectors. Because of this, some meshes (like trash, cans, bottles, etc) slightly float above the ground. I fixed most of the objects with this problem, but there are definitely some that I missed. The map only works in Cycles because eevee can’t handle the number of shader nodes. If you find any problems with the map, please let me know.
Credits:
CD Projekt Red for the Cyberpunk 2077 assets
Turk645 and HitmanHimself for the Cyberpunk gLTF Material Importer
And here are some resources if you want to try porting Cyberpunk maps.
Tags
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Filename | Downloads | Created | Filesize | ||||||
Files | |||||||||
Cyberpunk_2077_-_Afterlife.rar | 1326 | 2022-12-02 23:20:43 | 497.39 MB | ||||||
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