WWE 2k22 Hotel Loby

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Extracted from WWE 2k22, had to manually assign textures to each mesh so hopefully this is useful for someone.

Also used a low poly City exterior + a bunch of optional sky domes from the Persona 5 game to simulate a city exterior view for the windows.

This map works for both Eevee and Cycles, I recommend setting your camera clip end to at least 2000 to avoid having "holes" in the skydomes meshes when rendering if they're in your shot.

This map has a bunch of emissive meshes. You should hide/mute the "eevee lamps" collection to avoid unnecessary calculations if you're rendering in cycles. And obviously, since emission meshes don't work for eevee these lamps are necessary if you're rendering in eevee.

Includes reflection probes for glasses and windows in eevee as well.



necroalx for the Persona 5 props


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Filename Downloads Created Filesize
  Hotel_Lobby_by_Mokujinh.blend   1776 2022-11-13 17:11:05 9.02 MB
  Hotel_Lobby_textures.7z   1722 2022-11-13 17:11:22 275.37 MB
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