another outdoor scene, this is still a work in progress!
this is a swamp scene in EEVEE an based on the Geo-node system in blender 3.2/3.3 this is my own creation It was uploaded from Blender 3.3 but should also work in 3.2 so i hope you will give me the credit i am due if you use this. thanks in advance!!! should work in Cycles as well let me know!! my average render time for the pictures was 2 mins and my GPU is only a zotac 1050 ti
hope you enjoy!!! there are a few pictures of the controls to randomize,
your own unique scene!!!
As you increase the water level slider the rocks increase, while the trees and grasses decrease! Same in reverse! On the items tree, grass, rocks, water ON=1 OFF=0 U can further customize The scene, same for the other sliders and values! It also helps with PC Performance just remember To change the values back to On if you want them in your render! I also recommend Disabling FOG object in the viewport, as well the render shader & GEO size if you find lagging issues! On my computer Geo size scales work the best on the default settings of 5M to 10M that my PC hardware can handle!
This is V1.0 I will upload additional Versions as I fine tune, adapt, add additional controls and contents
Please comment, and leave some feedback or suggestions I am more than happy to read them! It gives me insight into what you guys like and want!!!
base on my forest v1 setup https://smutba.se/project/34133/
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|SWAMP_GEO.blend||410||2022-11-13 10:11:42||764.05 MB|