Has this happened to you? You want to reduce the overall number of bones in a model but weight painting is scary? Is the constant clicking required for setting up weight mix modifiers just not doing it for you?
This is a script that will merge (add) your goddamn weights and even clean up the old bones as well.
V2 is fixing some problems with autoapply/autodelete
The settings are at the top of the file.
- Open script in blender text editor
- Engage weight paint mode
- Select all bones you want merged, with the mix target bone selected last
- click [Run Script]
- (optional) all vertex weight mix modifiers get applied automatically
- (optional) the merged bones (except target bone) are deleted from the armature
Tested with 2.79 only
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|MergeBoneWeightsV2.py||2475||2019-05-08 20:00:54||2.49 KB|