Description
A speech bubble to make your characters talk in blender!
USAGE & TIPS
The SpeechBubble curve has a 'Child Of' constraint. Plug your camera in there so the bubble will always follow and point to your camera.
Adjust the outline and materials of the bubble in the Geometry Nodes panel. The setup is pretty easy and the important nodes have annotations of where to change the materials. You don't need to know geometry nodes.
You can draw the curve in edit mode and then fine tune the resulting bezier to your liking.
To get pointy bubbles (like screams) you can go to Active Spline -> ResolutionU and set it to 1 (there's an example for that in the project).
Check the images for more info.
KNOWN ISSUES
Sometimes the outline will bug a little in one of the points (like it is twisted). I have no idea what the hell is happening but you can either increase the curve resolution or add more points in the vicinity of the bugged one.
Contact
If you have tips for improving the model you can make a comment here, talk to me at Discord (lognarius#1483) or do it yourself and post here on open3dlabs :D
Enjoy!
Tags
Open3DLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, Open3DLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.
Filename | Downloads | Created | Filesize | ||||||
Files | |||||||||
speech_bubble.blend_v1.1.blend | 558 | 2022-07-29 18:43:09 | 891.3 KB | ||||||
Comments (-)