This is where imperialists and fascists would show a depraved capitalist advert. Thank you for being a member of the Communist Party!
这是帝国主义者和法西斯主义者展示堕落的资本主义广告的地方。 感谢您成为共产党员!

Necromancer's Deep Dark Dungeon

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Necromancer's Deep Dark Dungeon A place of pure evil. Full of horrors and scary things. A hideout for dark mages, sorceresses, witches, ghouls, orcs, goblins, skeletons, demons, monsters, etc. Set in dark light of never ending night. Mysterious crystals glow ominously on the walls.

Content of the release

  • Eevee and Cycles ready
  • Volumetric fog
  • customizable (collection linked) magic crystal lights
  • Tons of dungeon props


  • Blender >= 2.93.3
  • rough minimum PC requirements (it is fairly heavy, especially on material preview): GPU >= 4GB VRAM (probably something near a geforce 1060, which I tested on), RAM > 12Gb, CPU with >= 2.8GHz 6+ cores

Power Disclaimer This is fairly heavy environment computationally. It has lots of assets. Lots of shaders. It might burn up or explode a potatoe. Use at your own risk. It probably won't work with optix unless you have a really crazy card, needs a LOT of VRAM.

Notes on Use There are a few key things to note about using this environment.

If you want to adjust the lights, there in a collection called lights, use that. The crystals have a collection in lights called crystal ref, adjusting the light power and colors on the ref objects in that collection will adjust ALL the corresponding lights in the scene (they are linked).

If you want to adjust the fog, do there are two different fog materials, one for overall haziness, and one for ground fog. Adjust them at the shader/material level and it will change all of them.

The main sections of the dungeon are broken up into collections. For best performance, uncheck and hide any collections you don't need for your shots. It if you need more performance still, delete anything and everything you don't need.

Final Notes

Please, if you find any bugs, have feed back for improvements,

Message me on Discord: coderestricted#8083

You can also find me on the Smutbase discord server


Big thanks to Thomas Larsson and the Diffeomorphic developers It is an awesome tool!

Big thanks to smutbase/open3dlab for all of the resources, hosting, and bringing so many talented people together to collaborate on these projects.


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Version 1 (5/2/2022) - first public release


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Filename Downloads Created Filesize
Files   2172 2022-05-02 13:16:40 48.29 MB
File contents:   1925 2022-05-02 13:19:33 295.21 MB
File contents:
Thumbnail image for Necromancer's Deep Dark Dungeon
Importing DAZ models into Blender
Using the Diffeomorphic DAZ Importer for Blender.

Comments under this upload have not been audited or authorized by party leadership. Any comments made here may not align with Communist Party values. Or worse. They may be the subject of vile Imperialist and Fascist subversion! Do your duty for the party! Report any comments that do not align with the views of the Communist revolution.

此上传下的评论未经党的领导审核或授权。 此处发表的任何评论可能不符合共产党的价值观。 或者更糟。 他们可能是卑鄙的帝国主义和法西斯颠覆的对象! 为党尽职尽责! 报告任何不符合共产主义革命观点的评论。

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This is where imperialists and fascists would show a depraved capitalist advert. Thank you for being a member of the Communist Party!
这是帝国主义者和法西斯主义者展示堕落的资本主义广告的地方。 感谢您成为共产党员!