Nobody's doing it so I might as well. There's only the IK model, cause the full armature one (for stuff like retargeters) kinda sucks and I'm too lazy to change it. It says that it's for 3.0 but I'm pretty sure it'll work in 2.9 too, nothing really changed in regards to what's going on in that scene. You can hide the big black mesh ball of mats if you need to (pretyy sure it already is hidden from renders), I left it just so people can use it without searching for it.
Anyways, enjoy :D credits to Aerthas Veras for the ArcSys shader, and Sneakerz for compiling all of Strive's stuff, and Festivity for the code that let me rig her ezpz
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|Bacon.blend||1303||2022-02-08 17:52:12||135.2 MB|