Originally Extracted and converted for XNALara by: MindForcet
Adapted for Blender by: SystemSearcher
Character, Model, Textures: © SEGA/Platinum Games
Ver. 1.0 Changes:
- Original upload
- The "scarf" thingy has a really messed up model, I have no idea how to even begin fixing it so for now it's off.
- The Rig is the default XNALara skeleton, as such it's a bit messy. I'm not a pro at rigging, but I'll take a look at it later.
- Currently has no facial rigging, though the actual in-game character doesn't have any facial expressions either so it's at least game-accurate.
- Some minor clipping on the Gold bits, need to fix the meshes.
After watching a playthrough of Bayonetta, I ended up really wanting to take a gander at finding and adapting a model of the Joy angel for Blender. This is the result, somewhat messy but I wanted to upload it regardless just in case I fail to get it working after this.
Feel free to change and upload a better version, along with creating SFM and Smut ports.
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|joy_ver_1.0.zip||138||2022-01-25 09:32:42||6.16 MB|
Joy.blend Preview3.png Textures/bayotex000_nm.png Textures/bayotex010.png Textures/bayotex003.png Textures/bayotex007.png Textures/bayotex017.png Textures/bayotex000 (2)_s.png Textures/bayotex011_nm.png Textures/bayotex005_s.png Textures/bayotex016.png Textures/bayotex008.png Textures/bayotex000 (2).png Textures/bayotex005.png Textures/bayotex011.png Textures/bayotex000_s(1).png Textures/bayotex001.png Textures/bayotex012.png Textures/bayotex001 (2).png Textures/bayotex009_s.png Textures/bayotex004.png Textures/bayotex002.png Textures/bayotex009.png Textures/bayotex013.png Textures/bayotex007_s.png Textures/bayotex000.png Textures/bayotex000_s.png