Bayonetta - Joy

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Originally Extracted and converted for XNALara by: MindForcet

Adapted for Blender by: SystemSearcher

Character, Model, Textures: Β© SEGA/Platinum Games


Ver. 1.0 Changes:

  • Original upload

Current issues:

  • The "scarf" thingy has a really messed up model, I have no idea how to even begin fixing it so for now it's off.
  • The Rig is the default XNALara skeleton, as such it's a bit messy. I'm not a pro at rigging, but I'll take a look at it later.
  • Currently has no facial rigging, though the actual in-game character doesn't have any facial expressions either so it's at least game-accurate.
  • Some minor clipping on the Gold bits, need to fix the meshes.

After watching a playthrough of Bayonetta, I ended up really wanting to take a gander at finding and adapting a model of the Joy angel for Blender. This is the result, somewhat messy but I wanted to upload it regardless just in case I fail to get it working after this.

Feel free to change and upload a better version, along with creating SFM and Smut ports.


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Filename Downloads Created Filesize
Files   471 2022-01-25 09:32:42 6.16 MB
File contents:
Thumbnail image for Bayonetta - Joy
Scaling Simple Blender Rigs
As they say, size is everything.

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