FF7R - Cell Phone

Description

Ripped from Final Fantasy VII Remake Intergrade by me.

For Blender 3.0

Change the phone display by clicking on the phone's mesh going to its properties.

The phone's displayed is mapped by Texture Coordinates. If the Viewport Shading is set to Texture, the image wont look any different; unless you're under Material Preview or Rendered Preview.

If you have any questions, you can contact me on Twitter.

Tags

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Filename Downloads Created Filesize
Files
  FF7R_Phone.blend   221 2021-12-21 12:02:29 10.6 MB
Thumbnail image for FF7R - Cell Phone
Blender Asset Manager Introduction
The Blender 3.0 kicks of with a BAM! The Asset Manager is a hot new feature that allows for easy re-use of models.

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