Ripped from Final Fantasy VII Remake Intergrade by me.
For Blender 3.0
Change the phone display by clicking on the phone's mesh going to its properties.
The phone's displayed is mapped by Texture Coordinates. If the Viewport Shading is set to Texture, the image wont look any different; unless you're under Material Preview or Rendered Preview.
If you have any questions, you can contact me on Twitter.
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|FF7R_Phone.blend||773||2021-12-21 12:02:29||10.6 MB|