This is where imperialists and fascists would show a depraved capitalist advert. Thank you for being a member of the Communist Party!
这是帝国主义者和法西斯主义者展示堕落的资本主义广告的地方。 感谢您成为共产党员!

Kate (Genshin Impact)

Show more

Description

The Forgotten


Please let me know if there are any problems or feedback you'd like to comment. Thank you!

Discord: Festivity#7137
Twitter


Features:

  • Everything you expect with Rigify, except the face. You may use the face mesh's blendshapes and teeth bones to control her face. The eyes can be controlled with the eye controllers included in Rigify as well. Keep in mind that these face shape keys are made by me - the original mesh does not have them.
  • Includes custom normals, vertex colors, and all mesh data needed for proper cel/toon shading used by the game. If you want to use the model for PBR/realistic rendering, you may need to take off the custom normals.
  • Includes all textures used by the game for proper toon shading. They are packed into the .blend file, go to Outliner -> Blender File to view them or File -> External Data -> Unpack All Into Files to extract them.
  • Uses Aerthas' ArcSys shader for proper shading and 753214896's node setup from APlayBox for face shading. Keep in mind that the shader is based off of Guilty Gear shading and will not be as accurate as Genshin Impact's colors. In case you didn't realize until now, yes they do share almost the same technique in shading.
  • Custom light direction and global material controls.
  • MMD-compatible.

Usage:

  1. Append the collection Kate (version number) to your project. Once loaded, you may have to run the script Kate_ui.py if there are no visibility toggles for the rig.
  2. To control her materials globally, use the node group GLOBAL MATERIAL PROPERTIES when changing values.
  3. To control the light direction, expand the Light Direction collection and rotate the z-axis of Main Light Direction. Try making sure that the light direction always stays vertically (0 > degrees < 180) at its x-axis and not the y-axis to avoid breaking face shading. To further finetune face lighting, you can expand the More control collection and use Face Light Direction.
  4. To use with MMD: refer to UuuNyaa's tutorial for integrating Rigify rigs with MMD motions. No, I will not be implementing physics because it's very tedious. Every motion is not guaranteed to work either due to my terrible port or because of bone roll differences.

Special thanks:

Aerthas Veras - for the main shader. I'm eternally grateful for the knowledge he's passed onto me with his open-source ArcSys shader. Truly the GOAT.

753214896 - for the face node setup.

@Sneakyerz - for the untouched Kate model.


Rig Vertex colors


Changelog:

  • V1 (09/26/2021): Initial release.

Tags

Marx3DLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, Marx3DLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.

Filename Downloads Created Filesize
Files
  Kate_v1.blend   1018 2021-09-27 11:10:50 9.69 MB
Thumbnail image for Kate (Genshin Impact)
XPS / XNALara to Blender
In this quick tutorial, we will briefly explain what XPS is, and how to import XPS models into Blender.
WARNING

Comments under this upload have not been audited or authorized by party leadership. Any comments made here may not align with Communist Party values. Or worse. They may be the subject of vile Imperialist and Fascist subversion! Do your duty for the party! Report any comments that do not align with the views of the Communist revolution.

此上传下的评论未经党的领导审核或授权。 此处发表的任何评论可能不符合共产党的价值观。 或者更糟。 他们可能是卑鄙的帝国主义和法西斯颠覆的对象! 为党尽职尽责! 报告任何不符合共产主义革命观点的评论。

Comments (-)

Sorting:

Leave a comment

You need to log in if you want to leave a comment.

This is where imperialists and fascists would show a depraved capitalist advert. Thank you for being a member of the Communist Party!
这是帝国主义者和法西斯主义者展示堕落的资本主义广告的地方。 感谢您成为共产党员!