This is a big snek. Don't get too close. It bites.
Content of the release
- Eevee and Cycles ready
- Several customization body morphs
- shapekeys for a handful of coiled + slither poses
- Blender >= 2.93.1
- Diffeomorphic add-on
- Rough minimum PC requirements (it is fairly heavy, especially on material preview): GPU >= 4GB VRAM, RAM > 4Gb, CPU with >= 2.0GHz 4+ cores
This is an experiment and V1 release. Some things might be broken, so please report them.
This model was made using the Diffeomorphic Blender addon. It should not be strictly required. The model should work fine without it. If you are familiar with it though, there are several extra morphs available under custom morphs.
If you appreciate my work and would like to support me, I have a fund on tallycoin
Or you can donate BTC to me directly if you prefer
Please, if you find any bugs, report it on my Discord channel: https://discord.gg/
Big thanks to Thomas Larsson and the Diffeomorphic developers https://bitbucket.org/Diffeomorphic/import_daz/src/master/ It is an awesome tool!
- Improve the body shader (it could be better), also maybe the mouth shader.
Version 1 (9/2/2021) - first public release
Open3DLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, Open3DLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.
|BigSnek_v1.zip||428||2021-09-02 21:20:16||17.28 MB|
|bigsnek_textures_v1.zip||387||2021-09-02 21:22:51||23.32 MB|
textures/syconstrictor_norm2.jpg textures/syconstrictor_eyes1.jpg textures/DisplacementMap.png textures/serpconstrictor_diff .png textures/Thumbs.db textures/serpconstrictor_norm_invert_combined_2.png textures/SpecularMap.png textures/syconstrictor_diff2.jpg