SilCelShade

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Description

this is a BOTW inspired cel shader library.

it is based on the work done here: https://opengameart.org/content/breath-of-the-wild-shaders-in-blender [CC0]

features

  • expanded and adapted cel/toon shaders from a combination of basic nodes
  • shaders are real time and plug and play (you can just append the node groups)
  • comes with several modular cel shaders, the recommended setup is to mix and combine them (see the "combined" model)
  • provides fine grained tuning controls on the effect

shaders

  • item #1 is a fresnel cel shader
  • item #2 is a specular cel shader
  • item #3 is a combination of fresnel, specular, and shadow/highlight
  • item #4 is a clamped shadow/highlight shader

tips

  • second demo image shows recommended node setup for "CelCombined" shading

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Filename Downloads Created Filesize
Files
  SilCelShade_v5.blend   88 2021-07-20 18:11:17 21.0 MB
Thumbnail image for SilCelShade
https://www.youtube.com/watch?v=XX5mzUeZJDo
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