Description
This is my attempt at porting the G Corp Helipad Stage from Tekken 7.
The helicopter and flags both have their in-game animation loaded on to them. However, the helicopter only has it's rotors moving and the flag animations looks crap.
I'd recommend you use a HDRI with this, or turn up the emission of the skydome. Whatever works for you.
This is not a perfect port of the in-game stage. The most difficult part of putting this together was the background buildings. I tried my best to make it look identical to how it looks in-game. Despite this, the buildings furthest away are not there because I can't see that far using ansel. Feel free to duplicate and add more buildings if you want to.
This is my second port, so there's probably mistakes that I didn't realise. If there are any problems, or ways I could improve this, don't hesitate to let me know. I do want to update this as I get better at using blender. If you know how to turn blend files into XPS or SFM, feel free to change this into those files. Here's my twitter btw.
This all belongs to Bandai Namco.
Tags
Open3DLab is a free service. However, it costs about $0.03 to deliver you a 1GB file. With over 20TB of traffic every month and growing, Open3DLab needs your help. If only 1% of our users each gave us $5 for a single month, we could keep the site running for several years.
Filename | Downloads | Created | Filesize | ||||||
Files | |||||||||
Tekken7GCorpHelipadStage.blend | 1032 | 2021-06-25 20:18:42 | 508.68 MB | ||||||
Comments (-)