Apex Legends Valkyrie (Multi-Rig)

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Hi, welcome to my Valkyrie multi-rig.

I'm still rather new to this rigging stuff, so if you encounter any problems or find anything too difficult / inconvenient to use, please message me, so that I can further improve this rig.

NOTE: The assets collection in version 1 holds mostly deprecated/obsolete objects, so you wouldn't find anything of use there. I will make sure to delete such collection to avoid any further confusion later on

Other than that, enjoy!

Version 1.1 changelog:

  • Added event skin
  • Changed rocketpod pole to follow torso instead
  • Added flame effect & controller for jet exhaust
  • Tweaked eye material to be more reflective
  • Added SSS map to skins
  • Added bone shapes for jet controllers
  • Slightly tweaked the Cores Apex Shader to give better reflection
  • And some more that I may forgot to mention

PS: I have also removed the Main Controller for Cycles/Eevee toggle for the materials, if you wish to switch to cycles, please do so directly in the shader

CYCLES NOTE: the m.eye.cornea material isn't properly setup for Cycles, causing it to reflects all of the scene, covering the actual eyes, please tweak the Mix Shader node value in said material to reduce the reflectiveness to your liking. Big thanks to BlueSquid for this.


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Filename Downloads Created Filesize
  valkyrie-multi-rig-v11.blend   754 2021-07-27 18:48:24 98.22 MB
  textures_v11.7z   625 2021-07-27 18:48:31 328.43 MB
File contents:
  valkyrie-multi-rig-v1.blend   566 2021-05-17 13:09:43 90.99 MB
  textures_7UdhRuv.7z   569 2021-05-17 13:09:40 290.35 MB
File contents:
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XPS / XNALara to Blender
In this quick tutorial, we will briefly explain what XPS is, and how to import XPS models into Blender.

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