These models are not currently rigged!!
Character models from the game NieR Replicant. I plan to start working on rigging some of them, but there are too many characters for me to rig alone, so I figured I'd dump them all here and let people figure out what they want to do.
I have done automatic tri-to-quads on many of the models, and some of them, I even did some manual tri removal. UVs should be 100% intact on all models, and I've set up some semi-decent materials that should emulate the in-game look of the characters in Eevee. Cycles support should also be fine.
I do not recommend rendering every character at the same time. I don't have the best computer anymore, but it completely locks up blender and causes memory thrashing for me.
small edit: under Blender's Simplify dialog in Render Settings, you can limit the texture resolution. Many of the textures are currently 2048x2048, but by dropping that to 1024x1024 or 512x512, you should be able to get more characters on-screen and rendering at the same time.
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|Nier_Character_Resource_Pack_-_Models.7z||1139||2021-05-16 20:21:43||44.23 MB|
|Nier_Character_Resource_Pack_-_Textures.7z||994||2021-05-16 20:48:48||1.03 GB|