Mario & Sonic Tokyo Olympics 2020 Stage


Mairo & Sanic attend the Olympics. They go faste.
A stylized scenebuild.


  • Sports Climbing Stage (or multi-purpose if you simply hide the equipment)
  • Visitor stands, TV Equipment, Tent Area
  • Recognizable Tokyo/Odaiba Island Landmark buildings and art
  • many of the mid and far distance buildings are facades only. no back walls
  • grouped into 147 objects and 160 materials, organized via 9 collections

Materials should work for both Cycles & Eevee. Shadows and indirect lighting in such a large scene are tricky, I'd suggest going with small, specialized light probes. No animated actors contained in the scene, add some Chaos and Toads to liven things up.

Assets from Mario&Sonic at the Olympic Games Tokyo 2020
KillzXGaming and Team for the Switch Toolbox
Extraction & Blender port: JawSFM


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Filename Downloads Created Filesize
  Mario_Sonic_Olympic_Games_Tokyo_2020_-_Odaiba_Island_Stage.rar   553 2021-05-10 21:52:28 94.63 MB
File contents:
Thumbnail image for Mario & Sonic Tokyo Olympics 2020 Stage
Blender Asset Manager Introduction
The Blender 3.0 kicks of with a BAM! The Asset Manager is a hot new feature that allows for easy re-use of models.

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