Splatoon 2 - Goo Tuber

Splatoon 2 - Goo Tuber
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Splatoon 2 - Goo Tuber


This time we have the Silly Sniper - the Goo Tuber

This model was great practice as it's the first model I've used normal maps on (to create the rippled tube effect)

The Coiled tube itself has WAY too much Geometry so anyone planning to use this for anything other then a static render may want to either reduce the poly count on the hose or look for another model xD

Again the Tag on the Handle is an AI Upscaled texture taken from the official game model

Any other questions feel free to ask and leave any comments or suggestions :D


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  Goo_Tuber.blend  292021-04-07 17:57:3732.24 MB
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Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.