A simple port of a Dead or alive 5 stage from XPS for Blender. Textures are packed and in the TGA. Original XPS port by "chrissy_tee" in deviantart. Added lamps and custom illumination spots.
Requirements All these DOA5 stages use their own skydomes (at least the outdoor ones), but they're too far away for the default camera configurations of blender to show them. So in order for them to be visible for your renders and in your viewport you must change your "clip end" numbers to at least "100000 m" (in meters) for them to show.
For any questions or for reference, you can contact me at https://twitter.com/MokujinH
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|SweatGym.blend||1836||2021-04-05 21:14:45||25.65 MB|