The Witcher 3 - Novigrad Bathhouse

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Edit: Now CC 0 1.0 Credit is appreciated but it's not required.

The Witcher 3 - Novigrad Bathhouse

This file includes both the VIP and the main bathhouses

Check the previews.

Created and intended for use in Eevee, should work in Cycles, but you probably have to do some adjustments. I cannot provide any help with Cycles since i primarily use Eevee.


Includes the VIP and main parts of the bathhouse.

Append : You can choose to append the entire Novigrad bathhouse, the VIP part only or the main part only.

Append > Navigate to the blend file > Double click the blend file > Double click Collection > Double click your choice of collection.

1Append FULL Novigrad bathhouse

2Append VIP Bathhouse only

3Append Main Bathhouse only

Additional info:

Includes 2 different type of ceilings in the center of both bathhouse parts.

An open ceiling and a closed ceiling. it's open by default and not canon but gives great scatter effect and can really add to the lighting in your scene.

Alternatively you can use the closed ceilings and disable the open ceilings to get the full original bathhouse look.

Included water in the baths and a couple of preset water shaders, you can find/switch the other water shaders in the shader editor of the water material. They're not anything amazing, you can always add your own water/shader.

Includes candle flames and lights on the candleholders

Textures are packed within the blend file, blend file is also compressed.

Included probes, volumetrics, particles and map environment lights in the Optional collection. As well as the lights and camera's used for the renders. They're made for their respective maps separately.

Just in case someone would like to use these. If not just delete the 'Optional' collection.

No HDRI's/bakes included, IT IS absolutely recommended to use and HDRI's light and at least bake the cube map otherwise your water shaders are gonna look very dark and flat.

Scene opens with a smd_bone_vis it's the result of the SFM port, just hide it from viewport/render or delete it, most people know, but just in case you didn't.

Credit is appreciated but it's not required.

(WARNING NSFW) : you can also find me on DA, Pixiv and other social medias.

For constructive feedback, questions or any problems/bug reports, don't hesitate to comment here or contact me on your preferred platform.


Horsey: For the SFM prop pack used:

redman3d: for some of the textures and preset lights used

Mavixtious : for the amazing looking animated candle flames used for the bathhouse candle holders.

All rights and ownership belong to CD Projekt RED, and thanks to them for the gem that is The Witcher game series.


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Filename Downloads Created Filesize
  Novigrad-Bathhouse-F-M2.blend   3420 2021-03-01 02:03:52 56.05 MB
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Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

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