*More ports i've been sitting on for the longest time.*
Lara's Cabin on the Endurance ship from Tomb Raider 2013
Ported to blender, fixed a couple issues, added some materials and cleaned it up.
Append like so : File > Append > Navigate to the blend file > Double click the blend file > Double click Collection > Double click 1Append Lara's cabin.
Created and intended for use in Eevee, should work fine in Cycles, you might have to do some adjustments. I cannot provide any help with Cycles since i primarily use Eevee.
Textures are packed within the blend file, blend file is also compressed.
Included probes and volumetrics in the Optional collection. As well as the lights and camera used for the renders.
Just in case someone would like to use these. If not, just delete the 'Optional' collection.
No HDRI's/backgrounds or bakes included. Recommended to use a HDRI/background
17K Verts 27K Faces 27K Tris
Scene opens with a smd_bone_vis it's the result of the SFM port, just hide it from viewport/render or delete it. Most people know, but just in case you didn't.
Tag/credit me when you use this map.
(WARNING NSFW) : https://twitter.com/SelfMindSources you can also find me on DA, Pixiv and other social medias.
For constructive feedback, any problems or bug reports don't hesitate to comment here or contact me on your preferred platform.
Horsey : for the SFM port https://sfmlab.com/project/28752/
All rights and ownership belong to the original creators/owners of the Tomb raider franchise.
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|Laras_ship_cabin-TR-2013-F2.blend||465||2021-02-26 16:38:26||14.08 MB|
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