Bioshock: Infinite - Booker's office

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Description


Mr DeWitt, MISTER DeWitt! Open this door, and wipe away the debt!


Booker's non DLC office from Bioshock infinite. Converted to Blender.

Not 100% accurate it's missing some stuff. The wall trim is custom, and it's missing the clutter on the ground.

Other than that it should be pretty accurate. Might update in the future if i can manage to get those assets.

Still learning, expect mistakes/problems.

Info:

The textures are high-res, very detailed. So keep that in mind. This scene might be too heavy for some.

Created and intended for use in Eevee, should work fine in Cycles, you might have to do some adjustments. I cannot provide any help with Cycles since i primarily use Eevee.

Append like so : File > Append > Navigate to the blend file > Double click the blend file > Double click Collection > Double click 1Append Booker's office.

Textures are packed within the blend file, blend file is also compressed.

Included probes and volumetrics in the Optional collection.

Just in case someone would like to use these. If not just delete the 'Optional' collection.

No HDRI's/bakes included.

19K Verts 32K Faces 32K Tris

Tag/credit me when you use this map.

(WARNING NSFW) : https://twitter.com/SelfMindSources you can also find me on DA, Pixiv and other social medias.

For constructive feedback, any problems or bug reports don't hesitate to comment here or contact me on your preferred platform.

Credits:

Mageflower: for the extraction/XPS file

LeGuymelef: for the Booker model used in one of the preview renders

All ownership and rights belong to Irrational games/2K games.

Tags

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Filename Downloads Created Filesize
Files
  Booker-DeWitt_office-F.blend   1070 2021-02-24 17:01:36 268.88 MB
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Blender Asset Manager Introduction
The Blender 3.0 kicks of with a BAM! The Asset Manager is a hot new feature that allows for easy re-use of models.

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