Cabin Bedroom (Cycles and Eevee)

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Description

Hi, I made a cabin bedroom from scratch except HDRI by https://twitter.com/SelfMindSources to use for my renders and decided I'd post it for everyone to use as well. I'm gonna keep working on this cause I'm not 100% happy with it yet, but it is more than ready to be used.

You can use this however you want, just tag me https://twitter.com/Calibrator_ . If you wanna support me use the Patreon link on the right side, it helps a lot :)

If you have any issues or spot any mistakes let me know either here or on twitter.

Important stuff

V2 Changes- Vram is low now yay and there is no blanket hair.

Switching between Eevee and Cycles doesn't require anything fancy, just changing the light values and baking if you use Eevee. Eevee is set up, it has reflections where needed and an irradiance volume. (I tried adding a reflection cubemap around the whole room but that wasn't very good it seems. You can try but the most important parts of the set have a reflection plane anyways.)

Edit: You can add a reflection cubemap but make sure it doesn't include the windows or the walls on that side, otherwise you get weird reflections from the walls. Just finished messing around with it, trying to find a way to put the whole scene in there but no luck, I will add a reflection cubemap in the next version.

Simplify is on by default set at 0 subdivisions on viewport and max on render. I suggest you append it with simplify on if you don't have a PC that can handle a lot of geometry cause the blanket uses a subdivision surface modifier.

The pillows, blanket and bed mattress are made in a way that lets you shape them so feel free to make use of that feature, in edit mode just move around vertices. Add edges if you need them, that works as well.

Thanks to Chancelor88 for being a big help in the design ideas of this room and for beta testing Cycles. He made my life harder over the last week or two by giving me some amazing ideas so I can't complain.

Change Log:

V2

  • Added a picture frame with a BLANK picture. Use the "add image plane" addon to import whatever picture you want. I didn't wanna bloat the file for a pic that most people are gonna ignore anyways.

  • Got rid of all the textures and made everything procedural. Now you should be able to use this set with normal performance requirements

  • Folds on the pillows and blanket are now quite easily controlled with the procedural materials. All the geometry is the same as well. Colors on EVERYTHING is easily changeable.

  • Deleted V1 cause no point in keeping it.

V1.1

  • Added a reflection cubemap after weighing pros and cons. Works the same way, just bake or move it if you wanna but make sure it doesn't touch the windows and the wall on the window side. If you wanna change the scale you should probably do it by all 3 scales. Had some weird results otherwise. You can also add another one if you need to (I think)

  • Cleaned up some leftovers

  • Separated blend and textures so I can easily change little things like I had to now.

Tags

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Filename Downloads Created Filesize
Files
  CabinV2.blend   2581 2021-05-10 13:41:41 19.77 MB
  The_Witcher_3_360_2020.08.08_-_18.25.15.00_Raw.exr.zip   993 2021-05-10 13:41:44 85.52 MB
File contents:
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