Candle for animation


The flame is a simple plane and its material is procedural. It has a noise texture animated which serves as a transparency mask. The plane has also a subtle displace modifier with an animated noise texture to move/displace it a bit. The plane always faces the camera with a "locked track" constraint. Easy to use for your animations and to add realism to them. Modelled by me :)

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  candle.blend  2012020-12-27 11:32:483.25 MB
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Basics: Materials & Rendering
A guide demonstrating different render engines, shader and texture setups, and useful tips for working with videogame models.