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ported to Blender by J1
- Rigify rig with plenty of bones from the original armature
- Face control system that controls the shapekeys
- Default skin
- Some of his weapons (and bones for them in the Misc. layer)
- His chair and stool with a whole new armature and deformation shape keys
If the rig UI doesn't show up when you append Jull to a new project, check if the Jull_ui.py script isn't missing. If it isn't, run the script. Otherwise append it from the original Jull file.
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|Jull_final.rar||53||2020-12-20 22:26:26||32.6 MB|
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