Hoodwink (Dota 2)

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Hoodwink (Dota 2)
Hoodwink (Dota 2)
Hoodwink (Dota 2)

Description

ported to Blender by J1


Includes:

RIG-WISE

  • Rigify rig with custom bones/original bones for the face/hood/crossbow, using the in-game vertex groups
  • mouth control system inspired by mavixtious_
  • SourceIO failed to import the orginal .vmdl file, so I had to create my own facial flexes. They work similar to how Valve did Enno

OUTFIT-WISE

  • Default skin + crossbow

TROUBLESHOOTING

  • If the rig UI doesn't show up when you append Hoodwink to a new project, check if the Hoodwink_ui.py script isn't missing. If it isn't, run the script. Otherwise append it from the original Hoodwink .blend file.

Tags

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FilenameDownloadsCreatedFilesize
Files
  Hoodwink.rar  1732020-12-20 21:53:3313.03 MB
🇳🇱 EU0 Download (Patrons only)    🇳🇱 EU1 Download    🇨🇦 NA Download
File contents:
Thumbnail image for Hoodwink (Dota 2)
Importing SFM Maps into Blender
REDxEYE recently updated his SourceIO plugin. The latest version allows you to import SFM maps.

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