Coastline bedroom - Rainbow Six | Siege

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Re-creation of the bedroom from coastline (one of the R6|Siege maps). No assets from r6s were used in this one (Just to prevent some questions).


  • This scene were made in Eevee. (I did not test it in Cycles)
  • Chromatic aberration and sharpness turned on. (Head to compositor window to edit or turn it off)
  • AO, Bloom, Volumetric lighting and Screen Space Reflections are also on
  • Textures packed in .blend file
  • Animated ceiling fan and two ADS (Gadged from r6s) on the wall.

If you don't have enough RAM or else to render on this scene, hide some objects that are off the screen and turn off Volumetric lighting and Screen Space Reflections. Also set viewport sampling at 1. If you found any problem with this scene, DM me on (Careful, NSWF content) Warning: the scene is heavy. 8gb of ram required.

Credit me with @TrahaooaharT tag if you're using my scenes.


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Filename Downloads Created Filesize
  CoastlineBedroom.blend   2824 2020-12-08 17:07:40 628.14 MB
Thumbnail image for Coastline bedroom - Rainbow Six | Siege
Getting rid of Pink Models in Blender
Pink models are, similar to how it is in game engines, a sign that Blender is unable to find some textures. A common issue with downloaded files, and relatively easy to fix.

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